Hacker News discussion debates the patent's real-world likelihood
5 Sep 21 3:16 PM · 3d ago · 7 articles · 4 posts · 1 comment · 5 sources · development 5 of 7
An HN thread on Tom's Hardware's coverage draws 18 comments discussing whether the system would actually ship in games and how it compares to existing free-to-play ad practices.
“a credit based at partially on the promoted audiovisual content, wherein the credit delays suspension of the user's interaction with the interactive software application during a credit duration”
Microsoft patent application, USPTO filing text · hn ↗Microsoft Patent applicantJowi Morales Tom's Hardware reporterDexerto Gaming outlet / social account
The whole story articlespostscomments the bright band is this development · numbered dots are the others · click one to jump
Reported in the same hours no headline names this development itself — these 3 claims were published in its stretch
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first by Gagadget.com, 3d ago · also MediaPost
1 more headline
- Microsoft Patent Hints At Contextual In-Game Ads MediaPost · 2d ago
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2 outlets Microsoft patents idea for in-game PC and Xbox adverts shown during downtime "trigger events"
first by Eurogamer.net, 3d ago · also Eurogamer
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first by Polygon, 3d ago
What people said 2 voices · verbatim
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Glaubt eigentlich noch irgendjemand daran, dass Microsoft "die Guten" sind?
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I mean it's nice to access my stuff from my pc and my phone. So as someone not too tech savvy, cloud storage is nice. I'd love to learn how to set up a gome server or whatever someday in the future though.
All 7 developments of Microsoft patents system that freezes games to show ads… →
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