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FF7 Revelation adds auto-leveling to sidestep Rebirth's open-world bloat

Commenter argues auto-leveling is design problem, not solution

A player critic contended that the auto-leveling feature misses the fundamental issue: if a game presents optional content, players will engage with it regardless of necessity, so the problem is design rather than player choice.

Commenter argues auto-leveling is design problem, not solution
polygon.com

“This...is a terrible solution. Players don't engage with open-world bloat because they need to, they do it because the game presents them with it.”

commenter

Naoki HamaguchiNaoki Hamaguchi FF7 Remake trilogy directorSquare Enix Developer and publisher

The whole story articlesposts the bright band is this development · numbered dots are the others · click one to jump

Peak 2 pieces in two hours at Sep 21, 1 PM; 3 pieces over 6 days (2 articles · 1 post) Sep 18, 5 PM — 1 piece · 1 article — Google News 1Sep 18, 7 PM — quietSep 18, 9 PM — quietSep 18, 11 PM — quietSep 19, 1 AM — quietSep 19, 3 AM — quietSep 19, 5 AM — quietSep 19, 7 AM — quietSep 19, 9 AM — quietSep 19, 11 AM — quietSep 19, 1 PM — quietSep 19, 3 PM — quietSep 19, 5 PM — quietSep 19, 7 PM — quietSep 19, 9 PM — quietSep 19, 11 PM — quietSep 20, 1 AM — quietSep 20, 3 AM — quietSep 20, 5 AM — quietSep 20, 7 AM — quietSep 20, 9 AM — quietSep 20, 11 AM — quietSep 20, 1 PM — quietSep 20, 3 PM — quietSep 20, 5 PM — quietSep 20, 7 PM — quietSep 20, 9 PM — quietSep 20, 11 PM — quietSep 21, 1 AM — quietSep 21, 3 AM — quietSep 21, 5 AM — quietSep 21, 7 AM — quietSep 21, 9 AM — quietSep 21, 11 AM — quietSep 21, 1 PM — 2 pieces · 1 article · 1 post — Mastodon 1, Newswires 1Sep 21, 3 PM — quietSep 21, 5 PM — quietSep 21, 7 PM — quietSep 21, 9 PM — quietSep 21, 11 PM — quietSep 22, 1 AM — quietSep 22, 3 AM — quietSep 22, 5 AM — quietSep 22, 7 AM — quietSep 22, 9 AM — quietSep 22, 11 AM — quietSep 22, 1 PM — quietSep 22, 3 PM — quietSep 22, 5 PM — quietSep 22, 7 PM — quietSep 22, 9 PM — quietSep 22, 11 PM — quietYesterday, 1 AM — quietYesterday, 3 AM — quietYesterday, 5 AM — quietYesterday, 7 AM — quietYesterday, 9 AM — quietYesterday, 11 AM — quietYesterday, 1 PM — quietYesterday, 3 PM — quietYesterday, 5 PM — quietYesterday, 7 PM — quietYesterday, 9 PM — quietYesterday, 11 PM — quietToday, 1 AM — quietToday, 3 AM — quiet 12
Sep 19Sep 20Sep 21Sep 22yesterdaynow · 5:49 AM ET

Reported in the same hours no headline names this development itself — these 1 claim were published in its stretch

  1. first by Polygon, 2d ago

What people said 1 voice · verbatim

All 2 developments of FF7 Revelation adds auto-leveling to sidestep Rebirth's… →

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