Tech
Ogre Battle 64 Recompilation Project Reaches 99.05% Completion
Ogre Battle 64 Recompilation Project published at 99.05% completion
1
Sep 20 4:59 PM
· 3d ago · 1 article · 1 post · 1 comment · 2 sources · development 1 of 4
A static recompilation of Ogre Battle 64 for N64 to native PC executable was published on GitHub using the N64Recomp toolchain. The work was primarily performed by the DeepSeek v4/v4.1 Flash model. The project requires users to supply their own ROM dump and runs on Windows and Linux with optional gamepad and audio support.
github.com
“This work in this project was mostly performed by the DeepSeek v4/v4.1 Flash model.”
Project documentation
frozenlettuce Project creator/maintainer DeepSeek v4/v4.1 Flash AI model
The whole story articles posts
the bright band is this development · numbered dots are the others · click one to jump
Peak 3 pieces in one hour at Sep 20, 4 PM; 10 pieces over 4 days (1 article · 1 post · 8 comments)
Sep 20, 4 PM — 3 pieces · 1 article · 1 post · 1 comment — Hacker News 2, Newswires 1 Sep 20, 5 PM — 1 piece · 1 comment — Hacker News 1 Sep 20, 6 PM — quiet Sep 20, 7 PM — quiet Sep 20, 8 PM — quiet Sep 20, 9 PM — quiet Sep 20, 10 PM — 1 piece · 1 comment — Hacker News 1 Sep 20, 11 PM — 1 piece · 1 comment — Hacker News 1 Sep 21, 12 AM — quiet Sep 21, 1 AM — quiet Sep 21, 2 AM — 1 piece · 1 comment — Hacker News 1 Sep 21, 3 AM — quiet Sep 21, 4 AM — quiet Sep 21, 5 AM — quiet Sep 21, 6 AM — quiet Sep 21, 7 AM — quiet Sep 21, 8 AM — 1 piece · 1 comment — Hacker News 1 Sep 21, 9 AM — 2 pieces · 2 comments — Hacker News 2 Sep 21, 10 AM — quiet Sep 21, 11 AM — quiet Sep 21, 12 PM — quiet Sep 21, 1 PM — quiet Sep 21, 2 PM — quiet Sep 21, 3 PM — quiet Sep 21, 4 PM — quiet Sep 21, 5 PM — quiet Sep 21, 6 PM — quiet Sep 21, 7 PM — quiet Sep 21, 8 PM — quiet Sep 21, 9 PM — quiet Sep 21, 10 PM — quiet Sep 21, 11 PM — quiet Sep 22, 12 AM — quiet Sep 22, 1 AM — quiet Sep 22, 2 AM — quiet Sep 22, 3 AM — quiet Sep 22, 4 AM — quiet Sep 22, 5 AM — quiet Sep 22, 6 AM — quiet Sep 22, 7 AM — quiet Sep 22, 8 AM — quiet Sep 22, 9 AM — quiet Sep 22, 10 AM — quiet Sep 22, 11 AM — quiet Sep 22, 12 PM — quiet Sep 22, 1 PM — quiet Sep 22, 2 PM — quiet Sep 22, 3 PM — quiet Sep 22, 4 PM — quiet Sep 22, 5 PM — quiet Sep 22, 6 PM — quiet Sep 22, 7 PM — quiet Sep 22, 8 PM — quiet Sep 22, 9 PM — quiet Sep 22, 10 PM — quiet Sep 22, 11 PM — quiet Yesterday, 12 AM — quiet Yesterday, 1 AM — quiet Yesterday, 2 AM — quiet Yesterday, 3 AM — quiet Yesterday, 4 AM — quiet Yesterday, 5 AM — quiet Yesterday, 6 AM — quiet Yesterday, 7 AM — quiet Yesterday, 8 AM — quiet Yesterday, 9 AM — quiet Yesterday, 10 AM — quiet Yesterday, 11 AM — quiet Yesterday, 12 PM — quiet Yesterday, 1 PM — quiet Yesterday, 2 PM — quiet Yesterday, 3 PM — quiet Yesterday, 4 PM — quiet Yesterday, 5 PM — quiet Yesterday, 6 PM — quiet Yesterday, 7 PM — quiet Yesterday, 8 PM — quiet Yesterday, 9 PM — quiet Yesterday, 10 PM — quiet Yesterday, 11 PM — quiet Today, 12 AM — quiet Today, 1 AM — quiet Today, 2 AM — quiet Today, 3 AM — quiet Today, 4 AM — quiet Today, 5 AM — quiet Today, 6 AM — quiet Today, 7 AM — quiet Today, 8 AM — quiet Today, 9 AM — quiet Today, 10 AM — quiet Today, 11 AM — quiet Today, 12 PM — quiet
1–2 3 4
Sep 21 Sep 22 yesterday now · 1:22 PM ET
What was reported
1 claim about this development
first by HN Frontpage , 3d ago
What people said 1 voice · verbatim
F
The % is estimated based on the number of functions that still need to be recompiled. It is already possible to play and even create mods! As other recomp projects, you need to provide your own ROM.
All 4 developments of Ogre Battle 64 Recompilation Project Reaches 99.05%… →
Hacker News Newswires