Readers identify advanced AI methods in the analysis
6 Oct 29 2:29 PM · 13d ago · 4 comments · 1 source · development 6 of 6
A commenter notes the analysis goes beyond simple random rollouts into machine learning techniques, indicating the depth of the computational approach taken.
“I was almost nerd sniped into doing my own bot until I saw that you had gone beyond random rollouts into ML!”
trenchantkqr Programmer and article authorkqr's wife's late grandfather Game enthusiast
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What people said 6 voices · verbatim
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Ah! Well it is a great looking and reading draft! I was almost nerd sniped into doing my own bot until I saw that you had gone beyond random rollouts into ML!
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> b68b91c4 Sb2-c3, how would you eat anything there? > bc3debbe What do you mean? There are two moves. Fd6-e7, this fox gets trapped by Sd5-d6. Fa3-b3, success: sheep cannot move backwards to a3, and any sheep moving to e7 yields its place to the nearby fox. So after the sheep's move, each fox still has a possible move.
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Is the "loopy game" terminology indicative of the fact that you've read about combinatorial game theory? It's been ages since I thought about that stuff, but I always thought it was really neat.
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In case anyone wants to follow the discussion with puzzle IDs: ``` loadPuzzle = function(id){ id = id || location.hash.replace("#",""); var tgt=null; PUZZLES.forEach(x=>{ if (x.i == id){tgt = x;} }); if(tgt){start(tgt);}; }; installLoadPuzzle = function() { var c = document.querySelector("#next").parentElement; var i =…
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Great read. I swear I read about this game somewhere, I think it was in a reader for the game theory course at TU Delft, about 9 years ago. And I think it also mentioned that while it seems easier for foxes, sheep will always win with perfect play. Anyway, I have a similar urge to "computer analyze" games, and like someone mentioned it feels like…
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Hm, no hits for "fox" in the notes. No idea where I read it then, maybe I hallucinated it?
All 6 developments of Computer analysis of Starve the Fox reveals fox dominance… →
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