Commenters highlight Sol's unconventional factory design
2 Oct 31 3:17 PM · 11d ago · 6 comments · 1 source · development 2 of 3
Hacker News discussion emerged with multiple commenters noting that Sol's approach—relying on chests and manual insertion rather than belt routing—differs markedly from typical human strategies and raises questions about whether the model truly grasps Factorio's core mechanics.
“It doesn't seem to understand the core mechanic of Factorio, which is putting outputs onto belts and routing them to other inputs. It does this in a few places, but for the most part everything is put into chests and moved around by the player.”
fasterik · hn ↗Ryan Madden Researcher / bloggerGPT-5.6 Sol AI model under test
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What people said 6 voices · verbatim
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It is weird and almost alien how AI designs factories. When Claude announced Fable 5 they also did a Factorio demo that was the same kind of designs and a lot of hand feeding and direct insertion. In some sense it proves to me that llms are not just copying and are actually creating a bespoke solution. But I honestly expected more from frontier…
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> The rocket launch was only achieved through significant ‘manual’ effort on Sol’s part as it papered over its late-game failures to connect certain production systems by repeatedly ferrying supplies between areas of the factory.Robots: they're just like us!
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It doesn't seem to understand the core mechanic of Factorio, which is putting outputs onto belts and routing them to other inputs. It does this in a few places, but for the most part everything is put into chests and moved around by the player.
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i think its more of an effect of factorio's hidden information.youre not really sure how to set up some of the logistics/how much of what you will need where ahead of time
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Watching AI play games is fun, but I can't wait for someone to crack having small LLMs in games to enrich them in useful and interesting ways.
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Factorio is a much easier game without the bugs being a pain in the arse as you expand - i wonder how Sol would handle the bugs
All 3 developments of GPT-5.6 Sol completes Factorio peaceful run in 13.5 hours →
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