Fans on ResetEra and Reddit debate Borderlands 4's reception
3 Nov 2 2:13 PM · 9d ago · 1 post · 16 comments · 2 sources · development 3 of 3
The milestone announcement spread to community forums including ResetEra and Reddit, where discussion turned from celebrating the 100-million figure to renewed, split assessments of Borderlands 4's open-world design, story, and performance compared with earlier series entries.
“It's just a statement of fact that 4 didn't grab our attention like the rest of the franchise did, and that we felt like the massive open map seemed like a downgrade compared to the other games.”
DoodenmierGearbox Software Developer of the Borderlands franchise2K Games Publisher of Borderlands, parent Take-Two Interactive
Randy Pitchford Gearbox CEOSt. Jude Children's Research Hospital Charity beneficiary of The Hunt fundraiser
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Reported in the same hours no headline names this development itself — these 1 claim were published in its stretch
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1 outlet Borderlands Has Sold 100 Million Units Across the Series, and There's a Shift Key to Celebrate
first by Push Square, 8d ago
What people said 18 voices · verbatim
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You said it yourself "peaked". Peaked doesn't mean sustainable user numbers. This isn't some huge live service game. So it not holding on to huge player counts is perfectly normal and seen consistently by similar games. Most games release and peak at launch and then numbers drop off. Borderlands 2 launched with 120K and immediately fell off a…
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Chill, man. i never claimed that the game was bad or that we saw everything there was to see. My friend group and I have sunk thousands of hours into the Borderlands franchise, including Wonderlands and the Pre-Sequel. It's just a statement of fact that 4 didn't grab our attention like the rest of the franchise did, and that we felt like the…
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I'm going to say something that may be controversial; I liked the Pre-Sequel the most. I make no bones about it, BL2 is the best looter-shooter ever made. The Pre-Sequel's biggest flaw is that it somehow had to live up to being a sequel to the best looter-shooter ever made. A tall order, and it's not a surprise that it fell short. That said... I…
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The Pre-Sequel is probably my favourite of the series. I liked the classes/skill trees better (each one having a dedicated co-op tree was a great idea), and the double-jump system made the maps a lot more fun and interesting to explore in 3D. The Pre-Sequel's biggest flaw is that it somehow had to live up to being a sequel to the best…
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Sorry also encompasses characters and dialogue tho. 2 had better, albeit aged now, dialogue from anyone including Jack, Roland, Lilith etc etc and the characters were fleshed out. I genuinely felt for Mordecai when we had to fight his bird the first time. 3 has dialogue that reeeeeally will age poorly I feel with the “streamer era” style villains…
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1 is the real “back in my day” kind of game at this point. It’s alright if not good if you’re looking for a classic shooter. It really shows how far development has been made on gameplay aspect. 2 holds up surprisingly well in that aspect. But with 3 and 4 you’ll definitely feel the difference between the generations. These 2 older installments…
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Agreed. If you’re kind of those ADHD gamers and are in a constant need of action, you’ll find 4 bland. If you’re able to play past prologue and a couple of missions in RDR2 and still keep playing, or you like the general flow of Far Cry series, or you like exploring distractions instead of straight to the next big yellow ! symbols, you’ll find 4…
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True and I agree, as an old fan since the launch of the first one, I never understand how the two is still so appreciated when in terms of gameplay and balance, it has been largely surpassed by the third, a game that as far as I'm concerned is still the best of the series, leaving aside the story, which is not that disastrous anyway.
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Anarchy Gaige was the highlight of the entire series for me. Unbinding the reload key, running around with a break action shotty, detonating enemies with every point blank shot, and ending every play session by manually reloading and listening to her despair over losing her stacks was the perfect flow.
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The same thing happened to Borderlands 2. It peaked with 120K and then the numbers fell off a cliff. Borderlands 2 also got some pretty in depth mods where other classes were successfully added to the game from the Pre-Sequel, so it having the numbers it had make perfect sense.
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I'd count it as a BL game but I bounced off it pretty hard. I do think that's when the writing started improving from 3's horrid writing. But the gameplay and weapons didn't feel as fun to me personally. I could see how it others would like it better though.
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If you don't care about the story and just want to shoot & loot, I'd recommend looking into the dialogue skipping mod for BL3. That's the only way I play through BL3 now when I get an itch for it.
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It felt like there was nothing in a lot of places. BL2 generally had something almost everywhere, 4 was just eh? The vehicles were meh and some areas were only good for 1 or 2 small collectibles.
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If you're not doing the stack glitch the best class is the Gunzerker. Maya was probably 2nd worse until the Cloud Kill buff. They're all good enough to beat everything with though
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It’s not awful. I did like Wonderland, DLC and game though. I also enjoyed 3, but 2 is my favorite. It’s just my favorite genre of games other than maybe roguelites.
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This isn't a bad thing, though? Games aren't meant to be played forever. People return too it for DLC and it sold incredibly well. That's a success.
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I feel like most people's enjoyment of BL2 is more to do with Handsome Jack more than anything else.
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Yea imagine how many copies they would have sold if their last few games weren't such shit
All 3 developments of Borderlands franchise surpasses 100 million units sold →
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