Commenters swap similar integer-overflow exploits from other games
4 Sep 19 8:30 PM · 4d ago · 2 comments · 1 source · development 4 of 6
Multiple commenters recall analogous overflow bugs: a one-hit kill on the final boss of Fire Emblem: Three Houses' Azure route, and healing to defeat the 65,535-HP Egg Dragon in Lufia 2.
“If you deal 3 damage, it goes to 196. 196+60=256. This overflows to zero and you win.”
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I figured out that, in the early versions of Realmz for the Mac, there was an enchanted item (a helm?) that added a few points to the wearer’s stats when equipped, but when removed it took away more than it added (i.e. left you worse off). It only took a few seconds for my programmer brain to start me furiously equipping and then un-equipping it…
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In Fire Emblem 3 Houses, the final boss of the Azure route has 199 HP and is standing on a 60 HP heal tile.If you deal 3 damage, it goes to 196. 196+60=256.This overflows to zero and you win.
All 6 developments of Chrono Trigger's Dream Devourer can be killed with an… →
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