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id Software co-director says studio 'doing great' after half laid off before Dark Ages launch

Stratton announces expanded collaboration with MachineGames on engine technology

Stratton revealed that id Software and MachineGames are intensifying technology development partnership, a path begun earlier in the year before the layoffs. Both studios' engineers are pooling efforts to support future releases.

Stratton announces expanded collaboration with MachineGames on engine technology
kotaku.com

“We're working more closely with MachineGames than ever. We've always had a very close partnership with them, but I think we're at a point with technology development that both teams are incredibly talented and have incredibly talented engineers and we're really on an amazing path.”

Marty Stratton

Marty Stratton id Software co-directorChris Hays Veteran programmer at id Softwareid Software Game studio and Doom franchise developerMachineGames Partner studio working on Wolfenstein 3Microsoft/Xbox Parent company conducting studio restructuring

The whole story articlesposts the bright band is this development · numbered dots are the others · click one to jump

Peak 3 pieces in 3h at Oct 31, 9 AM; 6 pieces over 14 days (2 articles · 4 posts) Oct 31, 9 AM — 3 pieces · 1 article · 2 posts — Mastodon 2, Newswires 1Oct 31, 12 PM — 1 piece · 1 post — Mastodon 1Oct 31, 3 PM — quietOct 31, 6 PM — quietOct 31, 9 PM — quietNov 1, 12 AM — quietNov 1, 2 AM — quietNov 1, 5 AM — quietNov 1, 8 AM — quietNov 1, 11 AM — quietNov 1, 2 PM — quietNov 1, 5 PM — quietNov 1, 8 PM — quietNov 1, 11 PM — quietNov 2, 2 AM — quietNov 2, 5 AM — 1 piece · 1 article — Google News 1Nov 2, 8 AM — 1 piece · 1 post — Mastodon 1Nov 2, 11 AM — quietNov 2, 2 PM — quietNov 2, 5 PM — quietNov 2, 8 PM — quietNov 2, 11 PM — quietNov 3, 2 AM — quietNov 3, 5 AM — quietNov 3, 8 AM — quietNov 3, 11 AM — quietNov 3, 2 PM — quietNov 3, 5 PM — quietNov 3, 8 PM — quietNov 3, 11 PM — quietNov 4, 2 AM — quietNov 4, 5 AM — quietNov 4, 8 AM — quietNov 4, 11 AM — quietNov 4, 2 PM — quietNov 4, 5 PM — quietNov 4, 8 PM — quietNov 4, 11 PM — quietNov 5, 2 AM — quietNov 5, 5 AM — quietNov 5, 8 AM — quietNov 5, 11 AM — quietNov 5, 2 PM — quietNov 5, 5 PM — quietNov 5, 8 PM — quietNov 5, 11 PM — quietNov 6, 2 AM — quietNov 6, 5 AM — quietNov 6, 8 AM — quietNov 6, 11 AM — quietNov 6, 2 PM — quietNov 6, 5 PM — quietNov 6, 8 PM — quietNov 6, 11 PM — quietNov 7, 2 AM — quietNov 7, 5 AM — quietNov 7, 8 AM — quietNov 7, 11 AM — quietNov 7, 2 PM — quietNov 7, 5 PM — quietNov 7, 8 PM — quietNov 7, 11 PM — quietNov 8, 2 AM — quietNov 8, 5 AM — quietNov 8, 8 AM — quietNov 8, 11 AM — quietNov 8, 2 PM — quietNov 8, 5 PM — quietNov 8, 8 PM — quietNov 8, 11 PM — quietNov 9, 2 AM — quietNov 9, 5 AM — quietNov 9, 8 AM — quietNov 9, 11 AM — quietNov 9, 2 PM — quietNov 9, 5 PM — quietNov 9, 8 PM — quietNov 9, 11 PM — quietNov 10, 2 AM — quietNov 10, 5 AM — quietNov 10, 8 AM — quietNov 10, 11 AM — quietNov 10, 2 PM — quietNov 10, 5 PM — quietNov 10, 8 PM — quietNov 10, 11 PM — quietNov 11, 2 AM — quietNov 11, 5 AM — quietNov 11, 8 AM — quietNov 11, 11 AM — quietNov 11, 2 PM — quietNov 11, 5 PM — quietNov 11, 8 PM — quietNov 11, 11 PM — quietYesterday, 2 AM — quietYesterday, 5 AM — quietYesterday, 8 AM — quietYesterday, 11 AM — quietYesterday, 2 PM — quietYesterday, 5 PM — quietYesterday, 8 PM — quietYesterday, 11 PM — quietToday, 2 AM — quietToday, 5 AM — quietToday, 8 AM — quietToday, 11 AM — quietToday, 2 PM — quietToday, 5 PM — quietToday, 8 PM — quiet 1
Nov 1Nov 2Nov 3Nov 4Nov 5Nov 6Nov 7Nov 8Nov 9Nov 10Nov 11yesterdaynow · 10:06 PM ET

Reported in the same hours no headline names this development itself — these 1 claim were published in its stretch

  1. first by Kotaku, 13d ago · also GameSpot

    1 more headline

All 1 developments of id Software co-director says studio 'doing great' after… →

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