ScienceQuiet 13d · day 13
Researcher trains fruit fly to play Super Mario
Pietro Schirano's experiment links insect sensorimotor control to a video game task.
What to know
- Researcher Pietro Schirano trained a fruit fly to play Super Mario by linking the insect's sensorimotor systems to game actions.
- The experiment demonstrates embodied AI principles and neuroscience-based control research using biological organisms rather than purely computational systems.
Pietro Schirano Researcher
How it unfolded 1 development · click the chart to see its coverage posts
Sep 12Sep 13Sep 14Sep 15Sep 16Sep 17Sep 18Sep 19Sep 20Sep 21Sep 22now · 7:45 AM ET
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“I trained the fly to play Super Mario…”
— @skirano -
I trained the fly to play Super Mario
1 more of the top 2 · 2 posts in this stretch
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Pietro Schirano (@skirano) 파리(fly)를 학습시켜 Super Mario를 플레이하게 만들었다고 공유했다. 생물의 감각·운동 제어를 게임 환경의 행동 과제로 연결한 실험으로 보이며, embodied AI 및 신경과학 기반 제어 연구와 관련된 흥미로운 데모다. https:// x.com/skirano/status/209846660 3495039071 # embodiedai # neuroscience # reinforcementlearning # control # research
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