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AIQuiet 6d · day 6

Researcher reports Anthropic's Fable 5 performs worse after subscription rollout

User measurements show the model delivered significantly fewer thinking tokens in August after permanent availability on paid plans.

What to know

  • A researcher publicly reported that Anthropic's Fable 5 model performs noticeably worse after being made permanently available in subscription plans.
  • The performance decline was measured across five different methods, with August showing significantly fewer thinking tokens than July.
  • The observation raises questions about whether model degradation is intentional, accidental, or related to operational changes following the subscription rollout.

Lon Lundgren Researcher / Model UserAnthropic AI Company

Researcher reports Anthropic's Fable 5 performs worse after subscription rollout
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How it unfolded 1 development · click the chart to see its coverage posts

Peak 2 pieces in two hours at Sep 20, 5 PM; 2 pieces over 6 days (1 article · 1 post) Sep 20, 5 PM — 2 pieces · 1 article · 1 post — Mastodon 1, X 1Sep 20, 7 PM — quietSep 20, 9 PM — quietSep 20, 11 PM — quietSep 21, 1 AM — quietSep 21, 3 AM — quietSep 21, 5 AM — quietSep 21, 7 AM — quietSep 21, 9 AM — quietSep 21, 11 AM — quietSep 21, 1 PM — quietSep 21, 3 PM — quietSep 21, 5 PM — quietSep 21, 7 PM — quietSep 21, 9 PM — quietSep 21, 11 PM — quietSep 22, 1 AM — quietSep 22, 3 AM — quietSep 22, 5 AM — quietSep 22, 7 AM — quietSep 22, 9 AM — quietSep 22, 11 AM — quietSep 22, 1 PM — quietSep 22, 3 PM — quietSep 22, 5 PM — quietSep 22, 7 PM — quietSep 22, 9 PM — quietSep 22, 11 PM — quietSep 23, 1 AM — quietSep 23, 3 AM — quietSep 23, 5 AM — quietSep 23, 7 AM — quietSep 23, 9 AM — quietSep 23, 11 AM — quietSep 23, 1 PM — quietSep 23, 3 PM — quietSep 23, 5 PM — quietSep 23, 7 PM — quietSep 23, 9 PM — quietSep 23, 11 PM — quietSep 24, 1 AM — quietSep 24, 3 AM — quietSep 24, 5 AM — quietSep 24, 7 AM — quietSep 24, 9 AM — quietSep 24, 11 AM — quietSep 24, 1 PM — quietSep 24, 3 PM — quietSep 24, 5 PM — quietSep 24, 7 PM — quietSep 24, 9 PM — quietSep 24, 11 PM — quietYesterday, 1 AM — quietYesterday, 3 AM — quietYesterday, 5 AM — quietYesterday, 7 AM — quietYesterday, 9 AM — quietYesterday, 11 AM — quietYesterday, 1 PM — quietYesterday, 3 PM — quietYesterday, 5 PM — quietYesterday, 7 PM — quietYesterday, 9 PM — quietYesterday, 11 PM — quietToday, 1 AM — quietToday, 3 AM — quietToday, 5 AM — quietToday, 7 AM — quietToday, 9 AM — quiet 1
Sep 21Sep 22Sep 23Sep 24yesterdaynow · 11:46 AM ET
  1. 1

    Lundgren measures sharp performance decline in Fable 5 after subscription launch

    Lon Lundgren posted observations that after Anthropic made Fable 5 permanently available in subscription plans, the model's performance degraded noticeably. Measuring five different ways, he found August delivered dramatically fewer thinking tokens than July.

    “After Anthropic made Fable 5 permanently available in subscription plans, I noticed a large drop in performance. The model felt dumber, and I couldn't explain why.”
    — Lon Lundgren
    1. first by Mastodon, 5d ago

    • After Anthropic made Fable 5 permanently available in subscription plans, I noticed a large drop in performance. The model felt dumber, and I couldn't explain why. Measured five different ways, August delivered dramatically fewer thinking tokens than July.

      @LonX5d ago1.1k▲view on X ↗