Rockstar confirms GTA 6 preload Nov 10, 212GB install size
Digital preloading begins next week on PS5 and Xbox; global launch set for November 19.
What to know
- GTA 6 preloading begins November 10 (midnight local time on PS5; 12am GMT on Xbox), with the game launching globally November 19.
- The game requires up to 212 GB of storage space, one of the largest game installations to date.
- Rockstar will release free digital cover art and map downloads on launch day, with physical versions available from the Rockstar Store.
“Digital preloading on PS5 kicks off at midnight local time in your respective timezone on Tuesday, November 10”
Rockstar Games, Developer · IGN ↗
Rockstar Games Developer/publisher
How it unfolded 2 developments, newest first · click a bar or a number to jump articlesposts
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1
Rockstar announces free digital poster and physical merchandise
On November 19, Rockstar will offer a free printable GTA 6 cover art poster and map of Leonida as a digital download on its official site. A double-sided physical version will be available from the Rockstar Store for $0.99 or free with any store purchase.
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cyberpunk is legit the only game i've preordered in my life. i've been hyped for that shit since 2015. my life has gone through incredible transformations since i've begun to be hyped and actually acquired the game. i've never been so fucking let down by a game before, jesus christ. i'll never get over the fact that everyone 180'd on the game…
2 more of the top 3 · 91 posts in this stretch
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Rockstar says up to 212GB “depending on your device,” and PS5 pre-loads at midnight local while Xbox goes at midnight GMT. One game, two clocks, and the only thing everyone agrees on is that something has to be deleted. [embedded post]
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Bro, this is so fucking funny. So like, I’m kinda on the I don’t care side of things, but “it’s because I have a huge backlog of games that I want to play before I justify dropping $100 on something that’s going to eat up a huge chunk of my hard drive. That and I kind of want to see what it’s actually like post launch, and possibly wait for PC.”…
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background
Rockstar sets global GTA 6 launch for November 19 — Rockstar confirmed that GTA 6 launches globally on November 19 using local midnight release timing across PS5 and Xbox Series X/S. Code-in-box versions for both consoles will be available from retailers beginning November 12.
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Rockstar confirms GTA 6 preload times and 212GB install size
Rockstar Games officially announced preload dates varying by platform: PS5 preloading begins midnight local time on Tuesday, November 10; Xbox Series X/S preloading starts 12am GMT on November 10 (4pm PT / 7pm ET on November 9). The preload file is up to 212 GB depending on device.
“So make sure you've got ample space to begin pre-loading as soon as possible.”
— Rockstar Games -
first by Beebom, 8d ago · also TheSixthAxis, Windows Central, Windows Report
5 more headlines
- GTA 6 preload gets two extra days: November 10, up to 212GB games.gg · 8d ago
- GTA 6 preloads start on 10th November, and will need up to 212GB on your console TheSixthAxis · 8d ago
- Preload info for GTA 6 Windows Central · 8d ago
- Rockstar Confirms GTA 6 Preload Date, Time & Its Massive 212GB File Size Windows Report · 8d ago
- GTA VI preload begins November 10, requires up to 212GB of storage VideoCardz.com · 8d ago
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first by Dexerto, 8d ago · also Polygon, GamesRadar, Forbes
3 more headlines
- GTA 6 early preload times and file size confirmed by Rockstar Polygon.com · 8d ago
- GTA 6 preload date and times confirmed GamesRadar · 8d ago
- ‘GTA 6’ Pre-Load Date And Time Revealed, Huge File Size Confirmed Forbes · 8d ago
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Also covered reported alongside — the timeline has no entry for these yet
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first by TechPowerUp, 8d ago · also Business Today, iPhone in Canada, Digital Trends, Business Standard
4 more headlines
- GTA 6 pre-load starts November 10: Check how much storage your PS5 and Xbox will need Business Today · 8d ago
- GTA 6 Digital Pre-Loading Officially Starts November 10 iPhone in Canada · 8d ago
- GTA 6 pre-loads begin on November 10, and it'll eat 212 GB of your console's storage Digital Trends · 8d ago
- GTA 6 pre-load begins November 10: India timings, storage needs, editions Business Standard · 7d ago
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4 outlets Grand Theft Auto VI File Size, Pre-Load Date, Cover Art & Map Download Info Revealed Before Release
first by Bleacher Report, 8d ago · also Eurogamer, Video Games Chronicle, Rockstar Games
4 more headlines
- Grand Theft Auto 6 pre-load begins on 10th November, file size and regional timings released Eurogamer · 8d ago
- Grand Theft Auto VI pre-download begins November 10 PlayStation.Blog · 8d ago
- Rockstar details Grand Theft Auto 6 pre-load date and time, and file size Video Games Chronicle · 8d ago
- Grand Theft Auto VI Pre-Load Begins on November 10 Rockstar Games · 8d ago
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first by Neowin, 8d ago · also KitGuru, TechRadar, DayOne
3 more headlines
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4 outlets GTA 6 Pre Load Date Revealed
first by VICE, 8d ago · also Techgenyz, Notebookcheck, The Shortcut
3 more headlines
- GTA 6 Pre-Load Date: Official Dates Explained Techgenyz · 8d ago
- GTA 6's massive download size confirmed as Rockstar moves pre-load date forward Notebookcheck · 8d ago
- GTA 6 pre-load date revealed along with some physical goodies for players The Shortcut · 8d ago
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first by Inven Global, 8d ago · also PCMag, PCMag Australia
1 more headline
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first by GamingBolt, 8d ago · also Inven Global
1 more headline
- GTA 6 Pre-Load Moved Up to Start on the 10th... Up to 212GB Required Inven Global · 8d ago
and 7 smaller pieces
What people are saying 21 voices from 1 site · best of 91 · verbatim
- Nov 4
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Fun fact: 60fps was standard back in the 1980s. And it’s pretty hard to find 30fps games back then. We didn’t choose 30fps, we chose to play GTA VI at launch and not wait for a PC port. I have paid twice for GTA IV. Twice for GTA V and I will 100% pay twice for GTA VI. I hate this double dipping but I still love the game and want to experience it…
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Working at a retailer, and I am not looking forward to this. There will be no refunds, there will be people who buy the "physical" version and will get mad there's no disc, and there will be people that will take it home and download just to realize they can't play it until the 19th. Average consumers are going to have a wake up call on this.
- Nov 3
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Pretty sure you werent even a sperm yet the last time i used discs. They can absolutely fit the game in 3 to 4 blurays or even 2 if they did double sided Its about forcing digital to kill the secondary market Any other justification is just convenient to hide behind. You have to be incredibly naive and stupid to believe it
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Consoles never had the competitve edge over PCs. Ever. They have always been over priced hardware and under preforming software. Some of them are fun and have neat niche games or options to explore, but lets be real, they were always worse than their PC counterparts of the era.
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So what? The real issue isn't disk vs digital. It's whether or not companies allow an offline mode. RDR2 has offline play so it literally doesn't matter if it's digital or has discs. If you tried to buy a copy of GTA VI that was all discs you still need Internet no matter what so it doesn't fucking matter that you even have the discs
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Based on a major release making them a bunch of money. That comes with long marketing campaigns as well as big bumps in their projected earnings, neither of which is present for an early 2027 release. It's going to be second half of 2027 (FY28) at the soonest based on their FY27 earnings projections not including a PC release.
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Yeah but xbox and PS uses Bluray so that would be minimum 2 disc (@40/) plus the IP price. So they could charge upwards of $200+ for a physical edition. Instead, they can make a billion keys and uses cloudsystems to make everyone download it and not spend any money on shipping/production of physical copies.
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In that case show me where Rockstar said that, because I can’t find anything supporting you. Capping the game at 30 fps probably means you’ll have a steady 30 fps. They most likely had issues with dips if they upped it to 45 fps or 60 fps, which would make the gaming experience worse. Hence capping it at 30 fps. But sure I should take my fanboy…
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Nothing official, no. PC player hopium only, but it completely ignores a big release like that would've shown up in their projections, making it a FY28 (second half of 2027) release at the earliest . I'd expect either November 2027, a year after the main release, or if new consoles release then maybe it'll push to 2028.
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What makes you say this? They released RDR2 on PS4 and that came with 2 discs at 50GB each. If they did the same for this on PS5 that would be 2 100GB discs with a 12 GB download (more than likely encouraging further optimisation to squeeze file size down to a 200GB flat and thus not even needing any download).
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Lmao, no it's not coming January 1st to PC with <2 months of marketing lead up. Nothing about an early 2027 PC release has even so much as been hinted at by Rockstar or Take-Twos earnings calls. A big PC release like that would absolutely be taken into consideration in their earnings projections, making it a Fiscal 2028 (second half of 2027)…
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For reference, a dual layer Blu-ray holds 50GB. RDR2, for consoles, had an install size of 99GB and could fit on two discs. For a large company doing a bulk order, they would probably be looking at $1.75 per disc plus however much to write to them. So they had a range of options from "Here's 4 discs with the whole game on it" to "here's at least…
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If even one person votes who originally might not have - or even if one person learns something about voting - then it will have been worth all the pain and suffering you’ve endured by arguing with an internet stranger. Civic responsibility is a responsibility, and we don’t get to escape responsibility
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No, stop being obtuse. Obviously theyre talking about people who say they "dont care," not people who want to have a genuine discussion about a game's negatives. People who come in just to say they dont care about something are doing nothing more than trying to get attention for going against the grain
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Pretty sure it's more than COD. I haven't played since 3 but a friend wanted me to play some so I figured I'd get it. It was like 170ish Gig which I would have had to delete essentially every multiplayer game I play to make room for. I was happy to spend the money to play with a friend, but no way am I getting rid of all my other games for…
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Memetic warfare is a modern form of information and psychological warfare that involves the propagation of Internet memes on social media. While different, memetic warfare shares similarities with propaganda and misinformation tactics, becoming a more common tool used by government institutions and other groups to influence public opinion. I do…
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haha yes same and will pirate it because rockstar doesn't stop with the double downing tactics, but for me its more of a very moderate 'new game' hype, like with any other titles. like I was much more excited for when ninja gaiden 4 was announced and released and similar stuff with onimusha because I just itch for games with good combat, I grew…
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In big cities you might have a choice of pricey internet or slow internet. In rural cities you really only get one choice; typically slow internet. But you’re right. We’ve moved on from discs. Just like we’ve moved on from cartridges and floppy drives. So, why not package USB flash drives? Every PC and gaming console has a USB port.
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When it came out on PC 10 years ago it was 60GB, which was about double the size it was on PS3 and X360, they've basically doubled the size since too, so in a year or 2 is GTA6 Going to be 400GB after online updates? Like I said I'll still play it , but this is ridiculous since it's more than a fifth the storage of the average person's console at…
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Since it came in 2 Xbox 360 discs, which I believe were 8GB each, it was at most 16GB. I guess they had some of the earliest ADSL because I also downloaded it on ADSL and only took me ~6 hours. But if they had 2mbps download that'd take some 60+ hours, but by the time GTA5 came out we already had 24mb ADSL, hell even the BDSL were already reaching…
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It would be one thing if they pumped out good quality games in a reasonable release window (capcom is an example but I'm not comparing). This is the first game from rockstar we are getting after RDR2 and from a sequel standpoint it took 13 years, that's very fucking long no matter how much slack you cut them. I don't like the let's dismiss pc…