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CultureQuiet 12d · day 18

Solo-dev game Drawquarium locks Nov 13 Steam launch as trailer wins praise

A first-time developer's hand-drawn aquarium simulator draws comparisons to a short film after its release-date trailer spreads online.

What to know

  • A solo developer's first game, Drawquarium, lets players draw their own fish and bring them to life in a virtual aquarium; it launches on Steam November 13 with a demo already available.
  • The release-date trailer drew unusually strong praise across Reddit, Mastodon and Hacker News for feeling more like a short film than a game ad.
  • Community discussion branched beyond the game itself into reflections on pursuing art as a career versus financial security.
  • Practical questions remain open, including whether the game will support controllers with full feature parity alongside keyboard and mouse.
most voices

The trailer is exceptionally well-made and emotionally resonant, more like a short film than marketing.

  • “Been a while since I busted out "poignant" but there really is no other way to describe it.”

    p_visual · Reddit ↗
many voices

The trailer and demo have generated practical interest and wishlisting, with people comparing it to similar games.

  • “That was a great trailer and hey they already have a demo up! I've already wishlisted this to see how it goes on release.”

    Timmah73 · Reddit ↗
some voices

The trailer's themes prompted personal reflection on choosing art versus financially safer careers.

  • “you'll find many people who were/are artistically inclined but choose their path based on greater financial freedom... Their families cannot support them being unemployed for months/years until the…”

    p_visual · Reddit ↗

@DrawquariumGame Solo developer of DrawquariumRokaplay Publisher

Solo-dev game Drawquarium locks Nov 13 Steam launch as trailer wins praise
x.com

How it unfolded 7 developments, newest first · click a bar or a number to jump postscomments

Peak 4 pieces in 4h at Oct 29, 5 PM; 13 pieces over 18 days (7 posts · 6 comments) Oct 26, 9 AM — 3 pieces · 3 posts — Bluesky 1, X 1, Mastodon 1Oct 26, 1 PM — quietOct 26, 5 PM — quietOct 26, 9 PM — quietOct 27, 1 AM — quietOct 27, 5 AM — quietOct 27, 9 AM — quietOct 27, 1 PM — quietOct 27, 5 PM — quietOct 27, 9 PM — quietOct 28, 1 AM — quietOct 28, 5 AM — quietOct 28, 9 AM — quietOct 28, 1 PM — quietOct 28, 5 PM — quietOct 28, 9 PM — quietOct 29, 1 AM — quietOct 29, 5 AM — quietOct 29, 9 AM — quietOct 29, 1 PM — quietOct 29, 5 PM — 4 pieces · 1 post · 3 comments — Reddit 4Oct 29, 9 PM — quietOct 30, 1 AM — quietOct 30, 5 AM — quietOct 30, 9 AM — 1 piece · 1 post — Mastodon 1Oct 30, 1 PM — quietOct 30, 5 PM — 2 pieces · 2 comments — Reddit 2Oct 30, 9 PM — 2 pieces · 1 post · 1 comment — Reddit 1, Hacker News 1Oct 31, 1 AM — quietOct 31, 5 AM — quietOct 31, 9 AM — quietOct 31, 1 PM — quietOct 31, 5 PM — quietOct 31, 9 PM — quietNov 1, 1 AM — quietNov 1, 4 AM — 1 piece · 1 post — Mastodon 1Nov 1, 8 AM — quietNov 1, 12 PM — quietNov 1, 4 PM — quietNov 1, 8 PM — quietNov 2, 12 AM — quietNov 2, 4 AM — quietNov 2, 8 AM — quietNov 2, 12 PM — quietNov 2, 4 PM — quietNov 2, 8 PM — quietNov 3, 12 AM — quietNov 3, 4 AM — quietNov 3, 8 AM — quietNov 3, 12 PM — quietNov 3, 4 PM — quietNov 3, 8 PM — quietNov 4, 12 AM — quietNov 4, 4 AM — quietNov 4, 8 AM — quietNov 4, 12 PM — quietNov 4, 4 PM — quietNov 4, 8 PM — quietNov 5, 12 AM — quietNov 5, 4 AM — quietNov 5, 8 AM — quietNov 5, 12 PM — quietNov 5, 4 PM — quietNov 5, 8 PM — quietNov 6, 12 AM — quietNov 6, 4 AM — quietNov 6, 8 AM — quietNov 6, 12 PM — quietNov 6, 4 PM — quietNov 6, 8 PM — quietNov 7, 12 AM — quietNov 7, 4 AM — quietNov 7, 8 AM — quietNov 7, 12 PM — quietNov 7, 4 PM — quietNov 7, 8 PM — quietNov 8, 12 AM — quietNov 8, 4 AM — quietNov 8, 8 AM — quietNov 8, 12 PM — quietNov 8, 4 PM — quietNov 8, 8 PM — quietNov 9, 12 AM — quietNov 9, 4 AM — quietNov 9, 8 AM — quietNov 9, 12 PM — quietNov 9, 4 PM — quietNov 9, 8 PM — quietNov 10, 12 AM — quietNov 10, 4 AM — quietNov 10, 8 AM — quietNov 10, 12 PM — quietNov 10, 4 PM — quietNov 10, 8 PM — quietNov 11, 12 AM — quietNov 11, 4 AM — quietNov 11, 8 AM — quietNov 11, 12 PM — quietNov 11, 4 PM — quietNov 11, 8 PM — quietYesterday, 12 AM — quietYesterday, 4 AM — quietYesterday, 8 AM — quietYesterday, 12 PM — quietYesterday, 4 PM — quietYesterday, 8 PM — quietToday, 12 AM — quiet 1–23–4567
Oct 27Oct 29Oct 31Nov 2Nov 4Nov 6Nov 8Nov 10now · 1:49 AM ET
  1. 7

    Viewers say trailer tells a human story without dialogue

    A Mastodon post praised the trailer for conveying a human story despite having no faces or dialogue, framing it as resonant especially for millennials, artists, and fish enthusiasts underserved compared to cat and dog content.

    “It not only shows what the game can do, it tells a story. And done so well. Without even a face. But a very human story.”
    — Scofisticated
    • Scofisticated@socel.net

      Drawquarium - Official Release Date Trailer This was so well made. It not only shows what the game can do, it tells a story. And done so well. Without even a face. But a very human story. Especially as a millennial. But mostly for artists of any experience. Or just fish fans. It's always cats and dogs. There is not enough love for fish people…

      Scofisticated@socel.netMastodon11d agoview on Mastodon ↗
  2. 6

    Trailer picked up on Hacker News and further Mastodon shares

    The release-date trailer continued circulating, appearing on Hacker News and being reshared by additional Mastodon users as a notably well-made trailer.

    “I feel stupid, why did the person in question go from art to finance to making a bunch of ai art and then back to art again? I feel like it needed another step…”
    — numbr87, Reddit commenter · source
    • As someone who has creative tendencies but grew up in a household that favored stem + academic achievement (sat prep since 6th grade, masters/phd expected, etc), you'll find many people who were/are artistically inclined but choose their path based on greater financial freedom. Even outside of household pressures, I think art/history/etc are…

      p_visualr/gaming13d agoview on r/gaming ↗
    2 more of the top 3 · 3 posts in this stretch
    • I feel stupid, why did the person in question go from art to finance to making a bunch of ai art and then back to art again? I feel like it needed another step

      numbr87r/gaming13d agoview on r/gaming ↗
    • Made me remember of the Handmade Hero trailer https://youtu.be/A2dxjOjWHxQ (Fuck it's 11 years ago, I'm old)

      aauliar/gaming13d agoview on r/gaming ↗
    all of them →
  3. 5

    Commenters wishlist the game and compare it to similar titles

    Reddit commenters reacted to the trailer and demo by wishlisting the game, comparing it to older trailers like Handmade Hero's, and drawing parallels to other customization/life-sim games such as Tomodachi Life.

    • mark@tapbots.social

      This is a cool trailer for what looks like a really neat game.

      mark@tapbots.socialMastodon13d agoview on Mastodon ↗
  4. 4

    Thread turns to art, career pressure, and AI art tangent

    Discussion under the trailer post drifted into personal reflections about choosing art versus financially safer careers, including confusion over a referenced creator's path from art to finance to AI art and back to art.

    • I'm guessing no based on two things: creating easy-to-use art tools with feature parity for controllers and kbm would be pretty hard the game links directly to the steam page when visiting their publisher's website: https://www.rokaplay.com/our-games whereas other games there like "Digging a Hole Together" clearly indicates it's on PC/Xbox/PS5 But…

      p_visualr/gaming14d agoview on r/gaming ↗
    2 more of the top 3 · 3 posts in this stretch
    • Omg I love these customizable ant-farm simulators so much. Anyone liking the idea should look into Tomodachi Life LTD...you make little guys and take care of them with a ton of customization.

      Le_Sadier/gaming14d agoview on r/gaming ↗
    • That was a great trailer and hey they already have a demo up! I've already wishlisted this to see how it goes on release.

      Timmah73r/gaming14d agoview on r/gaming ↗
    all of them →
  5. 3

    New release-date trailer posted, called more short film than game ad

    A fresh Drawquarium trailer went up on YouTube and was shared on Reddit, where it was described as poignant and more like a short film than a game trailer, with comparisons to the Windows aquarium screensaver; a Steam demo was noted as already available.

    “Been a while since I busted out "poignant" but there really is no other way to describe it.”
    — p_visual
  6. 2 days quiet
  7. 2

    Early trailer draws praise as 'incredible' aquarium sim showcase

    A Mastodon user shared an earlier Drawquarium trailer, calling it worth watching as a showcase for the aquarium simulation gameplay.

    • sarahdalgulls@ecoevo.social

      This is an incredible trailer for an aquarium sim game, well worth a watch

      sarahdalgulls@ecoevo.socialMastodon17d agoview on Mastodon ↗
  8. 1

    Developer announces Drawquarium's Nov 13 Steam release

    The solo developer behind the @DrawquariumGame account announced that their first game, which lets players draw fish and bring them to life in a virtual aquarium (including as a live wallpaper), will launch on Steam on November 13, after 1.5 years of development.

    “After 1.5 years of pouring my heart into my very first game, I'm so excited to finally announce that... Drawquarium is coming to Steam on November 13! 🥹…”
    — @DrawquariumGame
    • After 1.5 years of pouring my heart into my very first game, I'm so excited to finally announce that... Drawquarium is coming to Steam on November 13! 🥹 Draw your own fish, bring them to life, and create your little underwater world, even as a live wallpaper! Like+RT = ♥️

      @DrawquariumGameX17d ago9.2k▲view on X ↗
    2 posts in this stretch →

What people are saying 0 voices from 0 sites · best of 11 · verbatim

Still unanswered
  • Will Drawquarium support controllers with full feature parity alongside keyboard and mouse, or is it PC-only?